Search found 4 matches

by kridenow
Sat Aug 09, 2008 8:57 am
Forum: Officer's Lounge
Topic: Actual gameplay questions
Replies: 7
Views: 5823

Thanks for the pointer, I'm going to give a try at yEd.
I have an access to Illustrator at work but I thought it might be a bit overkill to use it for simple mapping :)

Pierre
by kridenow
Fri Aug 08, 2008 9:02 am
Forum: Officer's Lounge
Topic: Actual gameplay questions
Replies: 7
Views: 5823

I figured it would be the best solution. I also tend to like games where you set your orders before and have the battle ran according to them (opposed to a full control over every single unit). Another question : are you relying on system listings sent to every players or use maps ? The later is a b...
by kridenow
Thu Aug 07, 2008 5:51 pm
Forum: Officer's Lounge
Topic: Actual gameplay questions
Replies: 7
Views: 5823

Re: Actual gameplay questions

- after reading the ground combat rules, I had the feeling outnumbering the enemy was actually a quite efficient tactic (leaving aside the logistics and problem to bring enough troops to combat). It is. Space combat too. :) I did guess that but it was less of a concern to me. The reason is the prob...
by kridenow
Thu Aug 07, 2008 4:54 pm
Forum: Officer's Lounge
Topic: Actual gameplay questions
Replies: 7
Views: 5823

Actual gameplay questions

Hello everyone, I'm new to the VBAM system and after reading the rules, I do have some actual play questions. - when CMing a campaign, what are the tools you are using to ease your data manegement ? I wish to start with friends of mine and wonder how to organize the data collection and bookkeeping. ...